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Index Labels

Pluggable PaletteSet

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In ObjectARX .NET API, AutoCAD.Windows.PaletteSet class makes creating dockable floating winidow in AutoCAD a pretty easy thing to do. Many AutoCAD programmers use PaletteSet as a UI container to host a series of Palettes (Windows Form User Controls, usually).

Prior to AutoCAD 2009, PaletteSet is sealed class, e.g. it cannot be inherited as a base class to derive your own custom PaletteSet. Since AutoCAD 2009, PaletteSet class is not sealed any more. This opens a possiblity for our AutoCAD programmer to create a custom, generic PaletteSet UI container once, and develop pluggable palette based on business need and plug into the PaletteSet when needed (without any code change to the PaletteSet).

In this article, I'll show how to use interface to define a pluggable PaletteSet. Interface is commonly used to define a set operations/properties for different classes to implement. It is one of the OO programming basic concept and used in .NET programming very often. However, there are many AutoCAD programmers who may not be a professional software developers and may too focused on AutoCAD API itself and did not explore some "advanced" programming technique enough, such as using "Interface" to simplify development tasks.

For this article, I demonstrate how to use Interface to create a pluggable PaletteSet. In Visual Stadio 2008, I started a class library project called MyPaletteSet, which includes 3 code files.

First code file is a interface that defines Palette that will be hosted in the pluggable PaletteSet: IThePalette. Later, when creating a Win Form UserControl as Palette, the UserControl will implement the interface. This, no matter how do you design your UserControls and how different they would be, to the hosting PaletteSet, they all are IThePalette. That is, the hosting PaletteSet does not have knowledge of each individual UserControl it hosts, as long as the UserControl is an IThePalette.

Here is the code:

Code Snippet
  1. namespace MyPaletteSet
  2. {
  3.     public interface IThePalette
  4.     {
  5.         ThePaletteSet PaletteSet { set; get; }
  6.         string PaletteName { get; }
  7.         void Close();
  8.         void ClosePaletteSet();
  9.     }
  10. }

Second code file is the custom PaletteSet, derived from Autodesk.AutoCAD.Windows.PaletteSet. As aforementioned, it is only possible when you use AutoCAD 2009 or later.

Here is the code:

Code Snippet
  1. using System;
  2. using System.Drawing;
  3. using System.Collections.Generic;
  4.  
  5. using Autodesk.AutoCAD.Windows;
  6. using Autodesk.AutoCAD.ApplicationServices;
  7.  
  8. namespace MyPaletteSet
  9. {
  10.     public class ThePaletteSet : PaletteSet
  11.     {
  12.         private static Guid _guid =
  13.             new Guid("B9169E25-3EC1-442F-B518-46B2DA174A2F");
  14.         private DocumentCollection _dwgManager = null;
  15.         private List<IThePalette> _paltettes = new List<IThePalette>();
  16.  
  17.         public event DocumentCollectionEventHandler DwgBecameCurrent;
  18.  
  19.         public ThePaletteSet()
  20.             : base("ThePaletteSet",null, _guid)
  21.         {
  22.             this.Style = PaletteSetStyles.ShowAutoHideButton |
  23.                 PaletteSetStyles.ShowCloseButton |
  24.                 PaletteSetStyles.Snappable;
  25.  
  26.             this.Opacity = 100;
  27.             this.Dock = DockSides.None;
  28.             this.DockEnabled = DockSides.None;
  29.  
  30.             this.Size = new Size(500, 400);
  31.             this.MinimumSize = new Size(250, 200);
  32.  
  33.             _dwgManager = Autodesk.AutoCAD.ApplicationServices
  34.                 .Application.DocumentManager;
  35.  
  36.           //Handle DocumentCollection events to bubble up the event for IThePalette
  37.             _dwgManager.DocumentBecameCurrent +=
  38.                 new DocumentCollectionEventHandler(_dwgManager_DocumentBecameCurrent);
  39.         }
  40.  
  41.         private void _dwgManager_DocumentBecameCurrent(
  42.             object sender, DocumentCollectionEventArgs e)
  43.         {
  44.             if (DwgBecameCurrent != null)
  45.             {
  46.                 DwgBecameCurrent(this, e);
  47.             }
  48.         }
  49.  
  50.         public void AddPalette(IThePalette palette)
  51.         {
  52.             bool exists = false;
  53.             foreach (IThePalette plt in _paltettes)
  54.             {
  55.                 if (plt.PaletteName.ToUpper() == palette.PaletteName.ToUpper())
  56.                 {
  57.                     exists = true;
  58.                     break;
  59.                 }
  60.             }
  61.  
  62.             if (!exists)
  63.             {
  64.                 System.Windows.Forms.Control ctl =
  65.                     palette as System.Windows.Forms.Control;
  66.  
  67.                 //Add to paletteset
  68.                 this.Add(palette.PaletteName, ctl);
  69.  
  70.                 _paltettes.Add(palette);
  71.                 palette.PaletteSet = this;
  72.             }
  73.         }
  74.  
  75.         public void RemovePalette(string paletteName)
  76.         {
  77.             if (_paltettes.Count == 0) return;
  78.  
  79.             for (int i = 0; i < _paltettes.Count; i++)
  80.             {
  81.                 if (_paltettes[i].PaletteName.ToUpper() == paletteName.ToUpper())
  82.                 {
  83.                     System.Windows.Forms.Control ctl =
  84.                         _paltettes[i] as System.Windows.Forms.Control;
  85.  
  86.                     this.Remove(i);
  87.                     _paltettes.RemoveAt(i);
  88.  
  89.                     ctl.Dispose();
  90.  
  91.                     if (_paltettes.Count == 0) this.Visible = false;
  92.  
  93.                     return;
  94.                 }
  95.             }
  96.         }
  97.  
  98.         public void ActivatePalette(string paletteName)
  99.         {
  100.             if (_paltettes.Count == 0) return;
  101.  
  102.             for (int i = 0; i < _paltettes.Count; i++)
  103.             {
  104.                 if (_paltettes[i].PaletteName.ToUpper() == paletteName.ToUpper())
  105.                 {
  106.                     this.Activate(i);
  107.                     return;
  108.                 }
  109.             }
  110.         }
  111.     }
  112. }

Pay attention to this line of code:

public event DocumentCollectionEventHandler DwgBecameCurrent;

and this line of code:

_dwgManager.DocumentBecameCurrent += new .......

Some of your Palettes may be designed to handle drawing based data. Since PaletteSet is a floating/modeless window, when current drawing changed in AutoCAD, the data shown in certain palette should be refreshed because of current drawing change (like AutoCAD's "Properties" window). Therefore, the this type of palette must be able to handle various events originally raised by DocumentCollection. So, here I simply handle the DocumentCollection events in the custom PaletteSet and bubble the events up. It is up to the individual Palette to subscribe the events when necessary. To simplfy the example, I only handle and raise the DocumentBecameCurrent event. In real production code, we could bubble up all the DocumentCollection events. The third code file is contains a static help method to create an instance of the custom PaletteSet. Here is the code:

Code Snippet
  1. using Autodesk.AutoCAD.Runtime;
  2.  
  3. [assembly: ExtensionApplication(typeof(MyPaletteSet.ThePaletteSetInitializer))]
  4.  
  5. namespace MyPaletteSet
  6. {
  7.     public class ThePaletteSetInitializer : IExtensionApplication
  8.     {
  9.         private static ThePaletteSet _paletteSet = null;
  10.  
  11.         public void Initialize()
  12.         {
  13.             //If necessary, add some code
  14.         }
  15.  
  16.         public void Terminate()
  17.         {
  18.             if (_paletteSet != null) _paletteSet.Dispose();
  19.         }
  20.  
  21.         public static ThePaletteSet CreateThePaltetteSet(IThePalette palette)
  22.         {
  23.             if (_paletteSet == null)
  24.             {
  25.                 _paletteSet = new ThePaletteSet();
  26.             }
  27.  
  28.             //Add palette to the PaletteSet
  29.             _paletteSet.AddPalette(palette);
  30.  
  31.             return _paletteSet;
  32.         }
  33.  
  34.         public static ThePaletteSet CreateThePaltetteSet()
  35.         {
  36.             if (_paletteSet == null)
  37.             {
  38.                 _paletteSet = new ThePaletteSet();
  39.             }
  40.  
  41.             return _paletteSet;
  42.         }
  43.     }
  44. }

That's it. Now we have a generic, pluggable PaletteSet. Build the project. From now on, when you want to build a suite of your own tools that have UI to be hosted in a PaletteSet, you can focus to the development of the Palette (Win Form UserControl) and never need to update the PaletteSet host and redeploy it. Let's see a couple of sample palettes. Sample 1: FirstPalette. Start a new class library command. It can be in the same solution as the "MyPaletteSet". But to better understand the "pluggable" nature, it is recommended to do this project in different solution. This will show that you can really focus on developing your Palette without having to update the PaletteSet at all. Once the project created, set reference to the DLL generated in "MyPaletteSet" project (MyPaletteSet.dll). Add a Win Form UserControl, called FirstPalette. It looks like:

Here is the code of the UserControl:

Code Snippet
  1. using System;
  2. using System.Windows.Forms;
  3. using Autodesk.AutoCAD.ApplicationServices;
  4. using MyPaletteSet;
  5.  
  6. namespace FirstPaletteTool
  7. {
  8.     public partial class FirstPalette : UserControl, IThePalette
  9.     {
  10.         private ThePaletteSet _parent = null;
  11.  
  12.         public FirstPalette()
  13.         {
  14.             InitializeComponent();
  15.  
  16.             Document dwg = Autodesk.AutoCAD.ApplicationServices.
  17.                 Application.DocumentManager.MdiActiveDocument;
  18.             if (dwg != null) txtFileName.Text = dwg.Name;
  19.         }
  20.  
  21.         #region IThePalette Members
  22.  
  23.         public string PaletteName
  24.         {
  25.             get { return "First Palette"; }
  26.         }
  27.  
  28.         public ThePaletteSet PaletteSet
  29.         {
  30.             get
  31.             {
  32.                 return _parent;
  33.             }
  34.             set
  35.             {
  36.                 _parent = value;
  37.                 _parent.DwgBecameCurrent +=
  38.                     new DocumentCollectionEventHandler(
  39.                         _parent_DwgBecameCurrent);
  40.             }
  41.         }
  42.  
  43.         void _parent_DwgBecameCurrent(object sender,
  44.             DocumentCollectionEventArgs e)
  45.         {
  46.             txtFileName.Text = e.Document.Name;
  47.         }
  48.  
  49.         public void Close()
  50.         {
  51.             if (_parent != null)
  52.             {
  53.                 _parent.RemovePalette(this.PaletteName);
  54.             }
  55.         }
  56.  
  57.         public void ClosePaletteSet()
  58.         {
  59.             if (_parent != null) _parent.Visible = false;
  60.         }
  61.  
  62.         #endregion
  63.  
  64.         private void button2_Click(object sender, EventArgs e)
  65.         {
  66.             this.ClosePaletteSet();
  67.         }
  68.  
  69.         private void button1_Click(object sender, EventArgs e)
  70.         {
  71.             this.Close();
  72.         }
  73.     }
  74. }

Then add another class file into the project: FirstPaletteCommand. Here is the code:

Code Snippet
  1. using Autodesk.AutoCAD.ApplicationServices;
  2. using Autodesk.AutoCAD.Runtime;
  3.  
  4. using MyPaletteSet;
  5.  
  6. [assembly: CommandClass(typeof(FirstPaletteTool.FirstPaletteCommand))]
  7.  
  8. namespace FirstPaletteTool
  9. {
  10.     public class FirstPaletteCommand
  11.     {
  12.         private static ThePaletteSet _pltSet;
  13.  
  14.         [CommandMethod("StartFirst", CommandFlags.Session)]
  15.         public static void RunThisMethod()
  16.         {
  17.             Document dwg = Application.DocumentManager.MdiActiveDocument;
  18.  
  19.             try
  20.             {
  21.                 FirstPalette plt = new FirstPalette();
  22.  
  23.                 _pltSet = MyPaletteSet.
  24.                     ThePaletteSetInitializer.CreateThePaltetteSet(plt);
  25.                 _pltSet.Visible = true;
  26.                 _pltSet.ActivatePalette(plt.PaletteName);
  27.             }
  28.             catch(System.Exception ex)
  29.             {
  30.                 dwg.Editor.WriteMessage("\nError: " + ex.Message);
  31.             }
  32.         }
  33.     }
  34. }

Since I want this palette to show per-drawing based data, thus, I make this palette subscribe event "DwgBecameCurrent" raised by the hosting PaletteSet (MyPaletteSet). As you can see, no matter what UI components you place onto this palette (UserControl) and what code logic you will let this palette to execute, you can plug the palette into a common PaletteSet easily. New, let me create another palette: SecondPalette. Start a new class library project, called "SecondPaletteTool", set reference to "MyPaletteSet.dll". Add a Win Form UserControl, which looks like:


Its code is here:

Code Snippet
  1. using System;
  2. using System.Windows.Forms;
  3.  
  4. using MyPaletteSet;
  5.  
  6. namespace SecondPaletteTool
  7. {
  8.     public partial class SecondPalette : UserControl, IThePalette
  9.     {
  10.         private ThePaletteSet _parent = null;
  11.  
  12.         public SecondPalette()
  13.         {
  14.             InitializeComponent();
  15.         }
  16.  
  17.         #region IThePalette Members
  18.  
  19.         public ThePaletteSet PaletteSet
  20.         {
  21.             get
  22.             {
  23.                 return _parent;
  24.             }
  25.             set
  26.             {
  27.                 _parent = value;
  28.             }
  29.         }
  30.  
  31.         public string PaletteName
  32.         {
  33.             get { return "Second Palette"; }
  34.         }
  35.  
  36.         public void Close()
  37.         {
  38.             if (_parent != null)
  39.             {
  40.                 _parent.RemovePalette(this.PaletteName);
  41.             }
  42.         }
  43.  
  44.         public void ClosePaletteSet()
  45.         {
  46.             if (_parent != null) _parent.Visible = false;
  47.         }
  48.  
  49.         #endregion
  50.  
  51.         private void button1_Click(object sender, EventArgs e)
  52.         {
  53.             this.Close();
  54.         }
  55.  
  56.         private void button2_Click(object sender, EventArgs e)
  57.         {
  58.             this.ClosePaletteSet();
  59.         }
  60.     }
  61. }

Notice that this palette does not subscribe event raised by hosting PaletteSet. Add a class into the project: SecondPaletteCommand:

Code Snippet
  1. using Autodesk.AutoCAD.ApplicationServices;
  2. using Autodesk.AutoCAD.Runtime;
  3.  
  4. using MyPaletteSet;
  5.  
  6. [assembly: CommandClass(typeof(SecondPaletteTool.SecondPaletteCommand))]
  7.  
  8. namespace SecondPaletteTool
  9. {
  10.     public class SecondPaletteCommand
  11.     {
  12.         private static ThePaletteSet _pltSet;
  13.  
  14.         [CommandMethod("StartSecond", CommandFlags.Session)]
  15.         public static void RunThisMethod()
  16.         {
  17.             Document dwg = Application.DocumentManager.MdiActiveDocument;
  18.  
  19.             try
  20.             {
  21.                 SecondPalette plt = new SecondPalette();
  22.  
  23.                 _pltSet = MyPaletteSet.
  24.                     ThePaletteSetInitializer.CreateThePaltetteSet(plt);
  25.                 _pltSet.Visible = true;
  26.                 _pltSet.ActivatePalette(plt.PaletteName);
  27.             }
  28.             catch (System.Exception ex)
  29.             {
  30.                 dwg.Editor.WriteMessage("\nError: " + ex.Message);
  31.             }
  32.         }
  33.     }
  34. }

As you can see, no matter how different the second palette from the first one, it can be plugged into MyPaletteSet in the same way, because, to MyPaletteSet, these 2 palettes are the same type: IMyPalette.

Now, start AutoCAD and "NETLOAD" the 2 palette projects (e.g. load FirstPaletteTool.dll and SecondPaletteTool.dll separately, as if the 2 DLLs are deployed and loaded separately). Enter command "StartFirst" and/or "StartSecond". You can see the corresponding palette will be shown in a common PaletteSet. If you open more than one drawings in AutoCAD and switch the active drawing, you can see the file name shown on the "First Palette" changes accordingly, because this palette handles DwgBecameCurrent event raised by the hosting PaletteSet.

From now on, whenever I want to develop a new AutoCAD tool that would have a modeless window as UI, I can go ahead to develop the UI as Win Form UserControl. Once it is done, I can simply plug it into the common hosting PaletteSet. Since the newly developed palette is in its own project, it can be deployed independently to all existing palettes, yet they are hosted in the same PaletteSet.

In the FirstPalette, I have to add "using Autodesk.AutoCAD.ApplicationServices;" because the palette has to comsume DocumentCollectionEventArgs in the DwgBecameCurrent event handler. In real development code, it is best practice to not let the UserControl to be tied to AutoCAD's dll. In this case, it is better to define my own custom EvenArgs and my own custom EventHandler in the MyPaletteSet project and use them to bubble up the various DocumentCollection events.

Update note: due to the original posted code format, a key part of the code did not show correctly, which were the topic of the comments below. Now I updated the code posting format and show the line of code in red, which was previously shown wrong. - Norman, 2011-01-03.

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Export Workflow Express Tools External Reference Fabric Simulation facial animation Facial Rigging Facility Management Families Fast Structural Design faster delivery Field Documentation Fields file auditing File Management file naming File Optimization File Recovery Fire Flame flange tips flat pattern Fluid Effects Fluid Simulation Forge Development Forge Viewer FreeCAD Fusion 360 Fusion 360 API Fusion 360 guide Fusion 360 Tips Fusion 360 tutorial Future of Design Future Skills Game Design Game Development Game Effects Gamification Generative Design Geospatial Data GIS Global design teams global illumination Google Apps Script Google Sheets GPU Acceleration grading optimization Graph Editor Green Architecture green building Green Technology Grips Handoff Hatch Patterns HDRI health check Healthcare Facilities heavy CAD file Heavy CAD Files heritage building conservation hidden commands Hospital Design Hub Workflows HVAC HVAC Design Tools HVAC Engineering HVAC Optimization Hydraulic 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Multi-Discipline Multi-Project Multi-Project Management Multi-user Collaboration Multi-User Environment multileader multiple sheet sets naming convention Navisworks Navisworks Best Practices nCloth Net Zero Design New Construction ObjectARX .NET API Open Source CAD Optimization Organization OVERKILL OVERKILL AutoCAD Override Layers Page Setup Palette paper space parametric assembly Parametric Components Parametric Constraints parametric design parametric family Parametric Modeling particle effects particle systems PDF PDF Export PDF Plotting PDF Publishing PDM system Personal Brand Phase Filters Phasing photorealism Photorealistic photorealistic render PlanGrid plot automation Plot Settings Plot Style Plot Style AutoCAD plot styles Plotting Plotting automation Plugin Tutorial Plumbing Design PM Tools point cloud Portfolio Post Construction Post-Processing Practice Drawing precision machining preconstruction workflow predictive analysis predictive animation Predictive Maintenance Predictive rigging Prefabrication Preloaded families Presentation-ready visuals Print Automation Printing Printing Quality Printing Tips Problem Solving Procedural animation procedural motion Procedural Rig Procedural Textures Product Design Product Development product lifecycle product rendering Product Visualization Productivity productivity and workflow efficiency. productivity tips productivity tools Professional 3D design Professional CAD Professional Drafting Professional Drawings professional printing Professional Tips Professional Workflow progress management Project Accuracy project automation Project Collaboration project consistency Project Coordination project dashboard Project Documentation project efficiency Project Goals project management Project Management Tools project milestones Project Monitoring project organization Project Oversight project planning Project Progress project quality project timeline project tracking Project Visualization project workflow PTC Creo Publish Drawings PURGE PURGE AutoCAD Rail Transit Rapid Prototyping Realism realistic rendering realistic scenes ReCap Redshift Shader reduce CAD errors reduce CAD file size Reduce Errors reduce manual updates Reducing redundancy Redundant Work Render Render Optimization Render Passes Render Quality Render Settings render tips Rendering rendering engine Rendering Engines Rendering Optimization rendering settings rendering software Rendering Techniques Rendering Tips Rendering Workflow RenderMan Renewable Energy Renovation Project Renovation Workflow repetition-free workflow repetitive drawing Repetitive Elements repetitive-free Reports Resizable Block restoration workflow Reusable Components Revision Control Revision Management Revision Tracking Revision Workflow Revit Revit add-ins Revit API Revit automation Revit Best Practices Revit Collaboration Revit Documentation Revit Family Revit integration Revit MEP Revit Performance Revit Phasing Revit plugin Revit Plugins Revit Scripting Revit skills Revit Standards Revit Strategies Revit Structure Revit Tags Revit Template Revit templates Revit Tips Revit tutorial Revit Workflow Ribbon Rigging Rigid Body robotics ROI Room planning save hours of work Save Time save time CAD Scale Autodesk Schedules screen Scripts Sculpting Secure Collaboration Sensor Data Shader Networks Sheet List Table sheet management Sheet Metal Sheet Metal Design Sheet Metal Tricks Sheet organization sheet set Sheet Set Automation Sheet Set Efficiency Sheet Set fields Sheet Set Management Sheet Set Manager Sheet Set Optimization Sheet Set Organization Sheet Set Software Sheet Set Standards Sheet Set Tips Sheet Set Tools Sheet Sets sheet sets workflow Sheets shortcut keys Shortcuts Siemens NX Simulation simulation tools Sketch Sketching Tricks Small Firms Smart Architecture Smart Block Smart Building Design Smart CAD smart CAD tools Smart City Smart Design smart dimensioning Smart Engineering Smart Factory Smart Infrastructur Smart Project Smart 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time-saving time-saving tools Title Block title block automation Title Blocks Tool Libraries Tool Management Tool Palette Guide toolbar toolpath Toolpath Optimization Toolpaths Topography Track Track changes Troubleshooting Tutorial Tutorials Unfolding Techniques urban planning User Interface (UI) UV Mapping UV Unwrap V-Ray Vault Best Practices Vault Lifecycle Vault Mistakes Vector Plotting vehicle modeling version control VFX View Filters Viewport configuration viewports Virtual Environments virtual reality visual effects visualization workflow VR VR Tools VRED Water Infrastructure Water Management Weight Painting What’s New in Autodesk Wind Energy Wind Turbines Workbook workflow Workflow Automation workflow efficiency Workflow Optimization Workflow Tips Worksets Worksharing Workspace XLS Xref Xref Management Xrefs เขียนแบบ